正好昨天论坛有童鞋问了一个问题,这是C语音的一个小细节。如下:ok case1:用的比较少 直接用的 struct{ }ringbuf;
2 ~" {2 T& S1 v2 S7 G. \/ \8 \1 [' ~" B- #define Buffer_MAX_SIZE 100 w |$ U8 e; j, R
- struct{
$ [ h3 E' e& v; t! @ - unsigned int headPosition;% b6 S( b* ?) M9 m
- unsigned int tailPosition;2 N/ Q" c5 [7 N; U) ?2 z0 H
- unsigned int *Dat_Buf[Buffer_MAX_SIZE];/ B) ]0 r2 h0 @5 R' w
- }ringbuf;5 q4 T2 t, B9 |- h9 y2 o* _% Y
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- int main()- p5 U/ t2 z" Y+ `5 w
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- ringbuf.headPosition=2;
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复制代码 ok case2:墙裂推荐用法 typedef struct { }ringbuf; ringbuf Ringbuf;
6 ^6 l1 T+ F1 \- #define Buffer_MAX_SIZE 10/ h0 B" O: q8 |8 h. w7 Z
- typedef struct {
+ n4 W; w; A' Y - unsigned int headPosition;
$ E& D& m$ B3 Y% ?. C/ ` - unsigned int tailPosition;
7 K; y7 Y( r/ L* t6 N6 Y s- k - unsigned int *Dat_Buf[Buffer_MAX_SIZE];
2 V4 D, Y# Z1 q3 w: W! H) F - }ringbuf;
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$ N! z/ I$ N2 W8 j0 e+ `- ringbuf Ringbuf;
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- int main()4 S7 q' L4 L' G1 z" `% K
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- Ringbuf.headPosition=2;
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复制代码 ok case3:类似于上面 也就是typedef struct _ringbuf{}ringbuf;的 _ringbuf可有可无
) w' @( ~* ` B3 i- <blockquote>#define Buffer_MAX_SIZE 10
复制代码 好了 开始机器风格的第三章,跟第二章一样,但是他更加简洁。第二章用的是case3 本章我们用case2
3 k# g# E" O* `" |- Z1 Z' P第一部分:框架: R! J1 k4 }% T: |
- typedef struct
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( X) p) M' {" z+ X - KeyParmaType KeyParma;& a5 L" o; D5 C* ~5 t. f: U
- DeviceFixedPwsType DevicePwd;* i5 I4 c% g3 x" G1 U# p+ s2 \
- PwdSavePosType PwdSavePos;! C7 i$ S" C& {
- PwdSaveVarType PwdSaveVar; _" f2 r2 _# Q6 X/ `
- }_TouchKeyVarType;
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" l) A' M+ I' ~4 w* R B* J- typedef struct# Q; m5 Y' x# g/ x( g
- {
( ^6 S3 M( N. h7 b7 G/ J5 [' T. D* C - void (*AddOpenLog)( void *pL , BYTE *UsePwd);7 F. P/ x v2 J, f$ P' Q
- void (*AddTempPwd)( void *pL , BYTE *ucPwd , DWORD dTimeStamp);& K! b) D* t$ ]
- void (*TouchI2CInit)( void);+ w8 @& {% P, _) |9 [# \5 B
- void (*TouchLightInit)( void);5 B6 t7 R0 x, f
- void (*LightOn)(void);4 D9 m: P' [6 W7 m2 h
- void (*LightOff)(void); Z9 A, Y, r) n* W1 y4 v! }6 c
- void (*ParmaClear)(void *pL);
9 }, v$ H9 i0 w# V: r+ C6 Y - BYTE (*InspectPwd)(void *pL , BYTE *UserPwd , BYTE *InputPwd , BYTE len);
* T0 p. T, ^3 t, Q% i. J5 L - WORD (*ReadTouchIc)(void);//Read value form touch ic
6 H4 P3 k+ C2 ] - TouchKeyValeType (*ReadKeyVaule )( void *pL); //Read key value5 s# W) B8 j; E' `
- }_TouchKeyConstType;
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1 L' F0 }6 E( M4 C3 v3 m- typedef struct
4 N7 |: C U% w9 R5 {; u - {
6 m, e3 I! B( _& m% _6 i1 t3 d% X - _TouchKeyConstType *TKConst;
4 c' [. q$ t& ?6 M, T - _TouchKeyVarType *TKVar;
* H0 @8 u# V6 F! H* l - }_TouchKeyHandleType , *TouchKeyHandleType;
复制代码 可以看到 它的风格_TouchKeyVarType这种,_ 开头的就直接是名字了。最后封在一起5 _) J6 l; h4 M! j
_TouchKeyHandleType , *TouchKeyHandleType;----------用_ 和 名字区分: Y9 H! j# V. `: I5 w7 l6 C
前面第二章是 BeeperType, *PBeeper;--------------------用Type和*p名字区分
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第二部分:实例化 p+ v# G. \: j8 \8 ]
- _TouchKeyVarType TouchKeyVar;
复制代码 一样的 数据成员暂时不管) H" \1 \! @6 t2 _- }0 ]" U2 U
方法成员则实例化 比如下面的实现/ ?- g/ O+ e4 z2 d
void SetTouchLightOpen ( void )
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GPIO_SetBits ( TOUCH_LIGHT_PORT, TOUCH_LIGHT_PIN );
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3 D" f5 X0 L4 k W第三部:使用' F8 O: C7 J' G* p
现在gTKHandle就是一个全局变量了,它是一个句柄,(不是指针它是实体),它包含password的全部属性,拿去用吧。( W2 O8 L0 O$ e
如果喜欢指针怎么办?
3 `! L3 V- \9 t4 M. _- void vKeyInputTask ( void * pvParameters ); L+ |& d9 F; m" C
- {! L0 v5 g1 k7 b& a4 A' V! `
- TouchKeyHandleType pHandle = &gTKHandle;//指针出场
复制代码 ) Z1 D& @' ?+ R3 m) \" t4 {' Z e
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最后详细说一个案例:注意ReadKeyVaule/ P( ^; Z" U2 s
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5 ?( u: g9 ?3 `7 nvoid vKeyInputTask ( void * pvParameters )
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TouchKeyHandleType pHandle = &gTKHandle;//指针出场
. ?/ G; J. M9 P KeyParmaType *KeyData = &pHandle->TKVar->KeyParma;
5 ?; }/ U2 j0 B4 F h5 B0 e; |1 I BYTE ic_door = 0;
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4 R# |! X# J% o. O# T- O H pwd_log ( "Into touch key task ,password is init...\r\n" );" G: a- {4 M* l, |7 C- Y
PasswordParmaInit ( pHandle ); }9 A A5 N7 `' M! P
9 z/ |8 R1 ^, t5 o2 f# u8 f: F! _ while ( 1 )- l1 g. P4 i/ r) l# M( U
{
* Z. S/ |4 ?9 y+ O if ( xSemaphoreTake ( xBinarySemaphoreTouchPwd, portMAX_DELAY ) == pdTRUE )
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if ( KeyData->ucInputKeyFlag == INPUT_KEY )
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TouchKeyValeType KeyValue = KEY_INIT;
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( D' t2 c) g8 g- |# [ KeyData->ucInputKeyFlag = NO_KEY;
/ Y: g5 f; x9 d- y" B. ~. k KeyValue = pHandle->TKConst->ReadKeyVaule ( pHandle );---完成死循环 定时轮训这个函数。( k% M: B/ {7 N, h
& ?& A2 x$ j+ u6 _6 `1 ]8 _。。。}
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A$ V; s0 D2 u4 h, U前面已经初始化了3 E6 ]! v& I- m+ W" y" e
_TouchKeyConstType TouchKeyConst = Z4 p: ?0 S I$ ], n
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.AddTempPwd = GetTempPwd,
4 {% m! @# h% j .ReadKeyVaule = ReadTouchKeyVaule,
# y: \1 O; V: p, ]" E+ z。。。};
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) {" t( \4 ^$ i我们看ReadTouchKeyVaule的实现(你无法找到它的调用的啦!!)
- ?6 t1 }! B+ f: i2 D0 r- TouchKeyValeType ReadTouchKeyVaule ( void *pL ). i B& ?4 S" M# T& E7 O B9 K
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- TouchKeyHandleType pHandle = ( TouchKeyHandleType ) pL;
9 b2 |) n. l& f$ i1 O! W - WORD ReadVal = 0; \" R' `0 s1 B/ Y) q
- TouchKeyValeType ucKey = KEY_INIT;; p; d0 M6 L2 D/ v2 _1 \2 \7 j
/ K8 v% o2 n, P; @* H7 _. |- ReadVal = pHandle->TKConst->ReadTouchIc();& W# N6 a+ u0 `* t" U
- ) ~2 B3 ]5 U4 L/ T
- switch ( ReadVal )3 P" n1 h3 F4 i8 h. B! F+ Z N/ f
- {
: @& C( w( k* u$ W% t - case 0x0001:
: s3 I; Z, P& O - ucKey = KEY_ENTER;. m9 i! B& w- G* D( f, ~1 n2 O/ F& |
- pwd_log ( "Input # key \r\n" );6 p+ J* G( E5 J, W1 t# C
- break;
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- f# ]. m P5 S9 g, S$ Y- case 0x0002:7 w2 m- b1 ]1 B$ \& M; _
- ucKey = KEY_0;5 q# ?: v7 D7 y; {7 E+ C
- pwd_log ( "Input 0 key \r\n" ); J$ z, |7 J: v: O. E* N* Y
- break;
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D* p g! v9 s$ z8 S; [- case 0x0004:
% t6 q3 f I8 w+ u2 d9 T( y - ucKey = KEY_BACK;. C. n; M9 w9 ?7 o* W. ~ f! ]; K
- pwd_log ( " Input * key \r\n" );% E* m. w, y" a, P5 j! d
- break;
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, o6 u" ]8 h4 h' T! m* u5 V$ h( A- case 0x0008:
2 g, s" \( `, O9 _ - ucKey = KEY_9; M6 }3 I# I$ h/ b9 ?3 r' Z
- pwd_log ( " Input 9 key \r\n" );# F( B Q! J: m' J
- break;6 l5 O2 a1 P* h% w6 I' }
$ a& g$ y. U9 C) s( O* i- case 0x0010:$ ]$ d2 E6 H; D+ d) e4 b
- ucKey = KEY_8;
: }. h; }1 H6 e. @, h w' l) ` - pwd_log ( " Input 8 key \r\n" );
9 G) g4 {/ l0 W. e% M5 e% D; ] - break;
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/ l0 n; f( P4 q+ V- case 0x0020:
2 \0 V9 f9 d) f1 ]( ? - ucKey = KEY_7;! R: ^- F. _! w" G( @6 f
- pwd_log ( " Input 7 key \r\n" );
& } f, b* ?3 w& u6 C& I! q - break;+ a. c/ u% P- U, v) g4 S
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- case 0x0040:
; {( u; G* G& S5 J8 g3 X - ucKey = KEY_6;
2 v1 }' V* A F9 u" j - pwd_log ( " Input 6 key \r\n" );) W0 D4 j6 s. w/ R" e" K
- break;0 o3 l! w, y! S+ X+ m
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- case 0x0080:
( w$ [4 p7 N$ _4 G; `; K - ucKey = KEY_5;# a$ S2 [! V" X2 _2 k
- pwd_log ( " Input 5 key \r\n" );
; m2 F, Y0 {8 m - break;$ e6 w- l! L: g0 w) q
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- case 0x0100:
6 ]8 b: v% X$ Z7 B, K - ucKey = KEY_4;
& x# Z1 S: |& Z - pwd_log ( " Input 4 key \r\n" );
0 o: O- w6 F1 l4 |8 p - break;
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& n( o. H0 }9 F& v) p$ a& M- case 0x0200:
! M) \8 `; M; ~! t5 u - ucKey = KEY_3;1 n5 P0 s& ^+ W; E5 `$ d+ j7 ] E
- pwd_log ( " Input 3 key \r\n" );# c" }5 f2 \2 F0 W! y
- break;9 k5 t9 u) t) ~1 V! [) l
- 0 \" y5 ?0 m" A1 V( |& W
- case 0x0400:3 A2 M' i$ v) Z) A2 j* q# u
- ucKey = KEY_2;1 n; L/ T$ {) f# u7 i
- pwd_log ( " Input 2 key \r\n" );* _8 }9 [- v1 E$ o' L
- break;
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O' h: x' Q7 O( a4 k% b: f- case 0x0800:$ R: ^2 {' i/ M2 \
- ucKey = KEY_1;
! R3 i {: G. B - pwd_log ( " Input 1 key \r\n" );
% w) D4 B$ s+ K2 ?6 s - break;
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. C! Y' O3 f* i* o- p* D- default :
1 M, |4 `: C0 G. @6 `& b; L7 M - pwd_log ( "Read error value = %x.\r\n", ReadVal );
a# W# Z( A8 ` |. i3 ~( N - break;8 O' r% H5 Y9 }. _7 I
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; U0 d+ Q1 b/ L; V- BeepRunCycle ( gpBeeper, 1, 50, 10 );
& g) x( J( X6 b/ [% @( a - return ucKey;
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复制代码 隔一段时间就执行一下,知道你按密码了。类似于刷卡板实时轮训,知道你刷卡了。+ U! J! a; p6 O4 @
1 O. q. | }9 @3 {! }- d是的 上面的函数嵌套了按键板的IIC读函数,同上' z0 S) ]( t( [9 i Y5 H: q
- #define DEVICE_ID 0xA02 F5 O! m: O) R1 B% L! P3 r
- WORD ReadTouchKey(void)
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- ?! ~7 h D) B+ W0 P. ]$ E! q( T/ a - BYTE uD[4]={0x00,0x00,0x00,0x00};
+ k8 X, q. a" `% E7 @$ C - uint16_t touchDataTemp = 0;4 v% z% v. G' {- O
- //LED_Backlight_Out(1);
" z+ U/ D6 F) W8 d u" g$ I# C4 P5 ] - //iic_read_all(DEVICE_ID,8,4,uD);9 [) Y9 y" e7 l! L" b% f
- TouchKeyReadValue(&gTouchKeyI2c,0xA0,8 ,uD , 4);
' m7 i0 v: H9 h* W$ ^% c - touchDataTemp = uD[1];- f# r4 y [, j- C
- touchDataTemp <<= 8;9 N8 }7 M! e* f0 m& v# H3 A
- touchDataTemp |= uD[0];
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- return touchDataTemp;
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复制代码
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老大让我给产品提提建议$ ?* ^: y7 ?; s$ c, z5 K
我。。。。。
我就说我们看到的吧 " G8 E0 f, \+ ]. U, h
编码风格% a; }! C! C. z ^) x; q