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{
GPIO_InitTypeDef GPIO_InitStructure;
USART_InitTypeDef USART_InitStructure;
NVIC_InitTypeDef NVIC_InitStructure;
NVIC_InitStructure.NVIC_IRQChannel = USART1_IRQn;
NVIC_InitStructure.NVIC_IRQChannelPriority = 2;
NVIC_InitStructure.NVIC_IRQChannelCmd = ENABLE;
NVIC_Init(&NVIC_InitStructure);
GPIO_PinAFConfig(GPIOA,GPIO_PinSource9,GPIO_AF_1);
GPIO_PinAFConfig(GPIOA,GPIO_PinSource10,GPIO_AF_1);
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_9|GPIO_Pin_10;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_InitStructure.GPIO_OType = GPIO_OType_PP;
GPIO_InitStructure.GPIO_PuPd = GPIO_PuPd_UP;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;
GPIO_Init(GPIOA, &GPIO_InitStructure);
RCC_APB2PeriphClockCmd(RCC_APB2Periph_USART1, ENABLE );
USART_InitStructure.USART_BaudRate = 115200;
USART_InitStructure.USART_WordLength = USART_WordLength_8b;
USART_InitStructure.USART_StopBits = USART_StopBits_1;
USART_InitStructure.USART_Parity = USART_Parity_No;
USART_InitStructure.USART_HardwareFlowControl = USART_HardwareFlowControl_None;
USART_InitStructure.USART_Mode = USART_Mode_Rx | USART_Mode_Tx;
USART_Init(USART1, &USART_InitStructure);
USART_Cmd(USART1, ENABLE);
}
void USART2_INIT(void)
{
GPIO_InitTypeDef GPIO_InitStructure;
USART_InitTypeDef USART_InitStructure;
NVIC_InitTypeDef NVIC_InitStructure;
NVIC_InitStructure.NVIC_IRQChannel = USART2_IRQn;
NVIC_InitStructure.NVIC_IRQChannelPriority = 0;
NVIC_InitStructure.NVIC_IRQChannelCmd = ENABLE;
NVIC_Init(&NVIC_InitStructure);
GPIO_PinAFConfig(GPIOA,GPIO_PinSource2,GPIO_AF_1);
GPIO_PinAFConfig(GPIOA,GPIO_PinSource3,GPIO_AF_1);
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_2|GPIO_Pin_3;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF;
GPIO_InitStructure.GPIO_OType = GPIO_OType_PP;
GPIO_InitStructure.GPIO_PuPd = GPIO_PuPd_UP;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;
GPIO_Init(GPIOA, &GPIO_InitStructure);
RCC_APB1PeriphClockCmd(RCC_APB1Periph_USART2, ENABLE );
USART_InitStructure.USART_BaudRate = 115200;
USART_InitStructure.USART_WordLength = USART_WordLength_8b;
USART_InitStructure.USART_StopBits = USART_StopBits_1;
USART_InitStructure.USART_Parity = USART_Parity_No;
USART_InitStructure.USART_HardwareFlowControl = USART_HardwareFlowControl_None;
USART_InitStructure.USART_Mode = USART_Mode_Rx | USART_Mode_Tx;
USART_Init(USART2, &USART_InitStructure);
USART_Cmd(USART2, ENABLE);
}
in main(void)
{
USART_INIT();
USART2_INIT();
Delay(25000);
USART_ITConfig(USART1,USART_IT_RXNE,ENABLE);
USART_ITConfig(USART2,USART_IT_RXNE,ENABLE);
}
现在是串口1可以接收和发送,串口2没试过接收 只能发送
串口1和串口2的设置代码一样吗?
想要使用串口1串口2 必须先初始化关闭两个串口的中断标志,然后延时一段时间后再次开启两个中断的标志位,这样就可以正常接收了,你可以试试。
你对比一下有没有区别
你这个代码就是串口1和串口2都能发送和接收的吗?为什么要延迟一会儿再开中断呢?什么道理?
你这个是在stm32f030上实现的还是stm32f103上实现的,我之前在stm32f302上两个串口同时用过没问题,但是在stm32f030上就不一定没问题哈
stm32f030 系列的,串口两个不冲突,配置都差不多