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6 s) J0 x5 [* |7 Z第37章 窗口管理器之ToolTip使用 ) S. z# J8 }1 K! s! z
本期教程跟大家讲一下STemWin自带的tooltip使用方法,对于外接鼠标设备的时候,这个控件就比较的有用。如果是用触摸进行操作的话,这个控件就用不上了。 37. 1 ToolTips介绍 37. 2 ToolTips实例 37. 3 总结 37.1 ToolTips介绍 关于ToolTips,大家应该比较的熟悉,只是不知道它专业的名字。下面这个就是ToolTips: 现在STemWin5.22版本支持的API如下: 37.2 ToolTips实例 下面通过一个实例跟大家讲解一下ToolTips的使用,这个例子可以直接复制到模拟器或者开发板上面运行。 - #include <stddef.h>
- L! T9 o0 `& b! B: b$ p - #include "stdio.h"; Z% v. q4 C4 O1 a8 Q3 W
- #include "GUI.h"
- ^1 U; F& Z/ L3 A. X0 |4 G - #include "DIALOG.h"* v+ D. f0 e& M6 D' F5 k" f5 Q
- ; c/ u. l; [4 F& k- z8 ?3 n0 f
- #include "WM.h", w, w4 D X9 c7 l$ z
- #include "BUTTON.h"& W- O( V/ O L+ W% D; p
- #include "CHECKBOX.h") H+ b+ U/ P* J! p9 W: @
- #include "DROPDOWN.h"5 ?5 @0 c! v" x9 M
- #include "EDIT.h"
' d, ]9 e( J4 G( r6 Z9 @/ T - #include "FRAMEWIN.h"0 L# `& q, }" S: ]
- #include "LISTBOX.h"9 D( I, P3 a- R$ D
- #include "MULTIEDIT.h"
, e: c" s$ R0 |% }$ e9 I9 D- E6 d - #include "RADIO.h"9 W6 u/ t. M3 V; ~2 C6 i1 ?
- #include "SLIDER.h"
) i% H8 u* c; t1 m: M9 a9 ^$ v - #include "TEXT.h"
: Y+ ]; Z7 ?7 N) f3 b; y5 s, V - #include "PROGBAR.h"
3 `1 d, ~* A4 }4 m/ n5 v1 a - #include "SCROLLBAR.h"8 x! }& x! X7 Q/ D7 J# n
- #include "LISTVIEW.h"& l) O/ y4 O# `
-
2 u* x" X! M5 T - static int Count;" h* K" K/ d& C2 d/ ^; U* v/ |% F
- /*********************************************************************
* ]5 ?& d$ z7 ]" L3 l4 F2 L; U3 O - *# z& X ]; L& o D8 a; _
- * Dialog resource' f2 @$ b" D) J: H6 D; a9 O5 H
- *0 m' o- B- T) V! [
- * This table conatins the info required to create the dialog.3 _- {- |) F9 h7 ^$ X1 F0 b
- * It has been created by ucGUIbuilder.
) k2 m H% ^8 ] - */
, G# Q( m4 p, u2 B -
8 o5 g4 Q5 X, i) c$ J - static const GUI_WIDGET_CREATE_INFO _aDialogCreate[] = {
) H+ o9 y- [4 P0 u' e+ C9 L - { FRAMEWIN_CreateIndirect, "armfly", 0, 0, 0, 800,480,FRAMEWIN_CF_MOVEABLE,0},% v Z7 P$ J5 @& S( {- |; [
- { BUTTON_CreateIndirect, "BUTTON0", GUI_ID_BUTTON0, 82, 122,162,37, 0,0},
8 N: `2 [" J( g - { BUTTON_CreateIndirect, "BUTTON1", GUI_ID_BUTTON1, 357,123,152,35, 0,0},7 e4 A( V/ N1 j1 E: M
- { TEXT_CreateIndirect, "0000", GUI_ID_TEXT0, 278,264,300,48, 0,0}8 N. I5 b! q* |& R+ p& X
- };/ v7 b! N/ ?' @; a% u3 w2 R! x
- - i' s8 B: p6 I- h8 U9 Y9 E9 z
- /*****************************************************************" B0 B1 \' Y6 ^ Q
- ** FunctionName:void PaintDialog(WM_MESSAGE * pMsg)/ f1 M) P! L( X0 M
- ** Function: to initialize the Dialog items- H' ~: m. G2 z& O- Y, J6 \7 @
- **
6 W. _# \2 r% G" t0 {9 k$ w - ** call this function in _cbCallback --> WM_PAINT
% H) U. y4 P! ]/ [7 \* ~ - *****************************************************************/5 L6 _3 v- D3 [! h+ t
-
4 }3 \* j! Y7 J! X* V6 J# d - void PaintDialog(WM_MESSAGE * pMsg)
( r2 [/ q3 Q% A+ Y# [ - {
" ?/ a5 d. x5 l2 U. s; a8 z$ M/ w - WM_HWIN hWin = pMsg->hWin;, q- U, M* w7 r4 T7 |
-
6 b& s, g' W' U z - }& h) h J2 i6 s2 A, d
-
+ d/ I0 x* t' _! L ~& a$ O - /*****************************************************************
9 `2 Z+ _, Y; z5 _' U) m4 J - ** FunctionName:void InitDialog(WM_MESSAGE * pMsg), P! z6 U% Z9 A4 z, U& o8 V6 L; T
- ** Function: to initialize the Dialog items k) Z- W. \. Q- _
- ** ' n4 j2 {3 S7 \3 S& @
- ** call this function in _cbCallback --> WM_INIT_DIALOG
, M. N4 E) I2 B3 t* w; D. V. r - *****************************************************************/. M& O) z8 O6 o A! b
- 2 c- P8 K8 h4 m1 m7 O8 e: Z4 k& ^
- void InitDialog(WM_MESSAGE * pMsg)2 O0 ^; _8 N' ]: j9 H
- {
, E3 x. O( Q1 @0 }7 M e - WM_HWIN hWin = pMsg->hWin;8 E5 [, v1 M$ j1 j* |# r
- //
* I/ b. u, d3 e% L - //FRAMEWIN( f# I9 Q- w! Q. z
- //
0 q P, j. g6 U$ q - FRAMEWIN_SetFont(hWin,&GUI_Font24B_ASCII);! L5 C- f, L- i" a
- FRAMEWIN_SetTextAlign(hWin,GUI_TA_VCENTER|GUI_TA_CENTER);
+ o) L* l: x, \, _9 p( i) t% @ - FRAMEWIN_AddCloseButton(hWin, FRAMEWIN_BUTTON_RIGHT, 0); J+ b) B4 d- B: N2 Q
- FRAMEWIN_AddMaxButton(hWin, FRAMEWIN_BUTTON_RIGHT, 1);
& E+ R$ e% v/ X9 Y! t' ]: n; N( C7 K - FRAMEWIN_AddMinButton(hWin, FRAMEWIN_BUTTON_RIGHT, 2);
3 E) \0 |8 g/ B$ v" `2 _ - FRAMEWIN_SetTitleHeight(hWin,30);- M, I, B5 R# ]2 ]: T2 a
- $ a' e9 ]/ J6 w. K! y l. x
- //2 e; K9 d9 a! @: N7 h5 T- j9 ^
- //GUI_ID_TEXT07 Z+ }8 K% r6 ~" ~# u* ?
- //0 u0 _$ m- s5 X4 O" j( m) {
- TEXT_SetFont(WM_GetDialogItem(hWin,GUI_ID_TEXT0),&GUI_FontD36x48);- V( @* l F, i) w+ y
-
9 S0 |( g+ p! ? - }. w5 {0 ]0 n" \6 y
- 2 W4 _, o# j, O& }5 a
- /*********************************************************************5 A$ M$ z3 Q* v
- *
& K% ]' G4 v) g: E) C9 h - * Dialog callback routine
$ r# B. U! J0 u3 r& B: C - */
5 d8 R2 z4 E5 m7 x5 j - static void _cbCallback(WM_MESSAGE * pMsg) . V. R+ Y4 ]' I# z* n2 a- u" ^
- {) B& R$ {. i' X7 e$ K$ B; g& m; A. x
- int NCode, Id;
, K6 q- e0 h2 h% L4 b - char buf[10];
8 c; R/ V% z% r. I7 c - WM_HWIN hWin = pMsg->hWin; E9 Z1 d5 w4 G- n' Q
- 9 M. A. t" R2 J* u" j( U' Y5 b
- switch (pMsg->MsgId)
% F8 p/ g* H5 V - {
$ K1 m/ J# m9 |9 H2 t - case WM_TIMER:
0 m+ D; F' Q# _9 B( l2 L, w# D - Count++;
4 m- S3 j/ E( ?! x7 V - sprintf(buf, "%04d", Count);
0 [% r, N+ D8 l6 s8 F - TEXT_SetText(WM_GetDialogItem(hWin,GUI_ID_TEXT0), (const char *)buf);. _+ D7 d3 j- M- t8 g6 p- x
- WM_RestartTimer(pMsg->Data.v, 100);
. W; d: h1 r" E& x) Z$ _ - break;3 t# T/ X1 X6 k# V, o
- case WM_PAINT:9 t8 t' h" {* y1 N5 c" |
- PaintDialog(pMsg);5 v# x. h& }9 l% Z/ H' ?
- break;3 D7 N$ Q h( X& M
- case WM_INIT_DIALOG:! @9 G: t" c6 I
- InitDialog(pMsg);2 b+ k4 R5 r: K# S+ L
- break;$ Z B5 X0 x- F
- case WM_KEY:
/ v7 T( L3 \ F0 V, t8 w) H. T - switch (((WM_KEY_INFO*)(pMsg->Data.p))->Key)
/ }% J+ ]0 E- j0 V, n) {2 W - {. I9 i, |0 H( [, j( Z6 W2 e
- case GUI_KEY_ESCAPE:
2 q# c# E" ~# e( _7 a2 z( r - GUI_EndDialog(hWin, 1);2 E0 J" C D! z3 J2 j
- break;
# c* N* N7 [% I' H - case GUI_KEY_ENTER:7 y" a7 N: H; Z/ a. E$ \, P1 x
- GUI_EndDialog(hWin, 0);
: F9 m F+ F+ K5 Y9 }3 | - break;
/ H( m8 S5 z1 K0 m - }
; a3 Y( q( {- ^0 _( @ - break;
( O y8 D6 I# @& W S - case WM_NOTIFY_PARENT:
, ^6 C1 t" _; l( S - Id = WM_GetId(pMsg->hWinSrc);
' i# H5 K' Q! e - NCode = pMsg->Data.v;
- a6 K6 I6 e% y+ u _ t O+ d& R5 m - switch (Id) 3 O0 r; m9 Y* |
- {# F+ [; H( ]3 f
- case GUI_ID_OK:
3 G* L$ V g" s* c1 g/ e8 q. a: | - if(NCode==WM_NOTIFICATION_RELEASED)) n) Y- [. J, g
- GUI_EndDialog(hWin, 0);) q4 ~1 s- q) _* ~6 e& S( b
- break;
( ^5 V# t: B% ~: f# B - case GUI_ID_CANCEL:
. d$ R6 d+ j0 J5 F. D( D - if(NCode==WM_NOTIFICATION_RELEASED)( d# z0 R0 a4 u9 ]
- GUI_EndDialog(hWin, 0);
% z9 ?- P) L1 H9 N" R5 W7 G' t - break;
7 N3 S0 N( `# h/ m Y# n - case GUI_ID_BUTTON0:
: K- j$ S! A% t+ P5 y3 { - switch(NCode)0 M8 g% c) W# i1 g
- {
' |, l3 @+ e7 d - case WM_NOTIFICATION_CLICKED:
$ m. `) w( u. b: ~& E" S! @ - break;
! I2 O1 u5 j! } ~ - case WM_NOTIFICATION_RELEASED:4 r6 a1 g* G) y
-
' ~( A5 p/ b( _4 b* R - break;% I& Y* u9 G0 U
- case WM_NOTIFICATION_MOVED_OUT:
- p; P% L) k* D3 z2 @ -
( [6 ~ d7 _; X+ F0 j - break;0 b+ V% u' i4 q9 Z6 w: ~! F
- }6 V! y J( H; l! q
- break;2 ?2 X: d9 U: c8 }2 V
- case GUI_ID_BUTTON1:, a/ y4 [2 C; [6 `
- switch(NCode)5 F/ @0 Z) [3 H% S; Z! I. G
- {
2 {' i9 k- F% l1 a, m- i! H - case WM_NOTIFICATION_CLICKED:& d" [/ C& t$ U0 j! \' a* v
-
6 ~7 p2 V; ?& E' Z - break;
- w" C' [6 Z' A" v$ I$ n - case WM_NOTIFICATION_RELEASED:/ Q# O8 v6 z$ C+ w8 i) K
-
5 m' e/ L; l1 q7 n8 N- e! R* ]+ M/ ] - break;4 P0 v: C: s* X0 Q) r* r$ X7 N: C6 t
- case WM_NOTIFICATION_MOVED_OUT:0 x0 O* J& o/ X7 a5 ~! q5 Z
-
5 a& b5 Y( b( {3 N - break;2 X4 ]* l2 I0 y
- }) _8 p8 a- B7 q4 P
- break;
0 a6 D) P* S! _1 A7 M - 8 Q f/ s3 J+ M" x; h% F5 y
- }
9 U" G9 c: P' Z& J- z - break;
/ n$ o6 N* s7 F8 |& F. ^% a - default:
0 O& k1 a; m5 A3 u6 T6 C - WM_DefaultProc(pMsg);0 J- ~ O8 Z2 Y" o: H
- }
' E5 R% w4 N. S: f: F# A( D - }5 | `) M+ o* |" R. U$ j T
- 7 m9 D$ V: j% a5 H; m; {
- static const TOOLTIP_INFO _aInfo[] = {(1)
8 Q5 v* |4 n1 @- \ - { GUI_ID_BUTTON0, "I am Button 0"},3 s# W D) |- L9 u( [
- { GUI_ID_BUTTON1, "I am Button 1" },
7 d, c v" J% i2 A0 S - { GUI_ID_TEXT0, "I am TEXT 0" },
: i" X* x6 s% _, u - };2 o; r9 o8 M7 v1 P' l
-
; |4 F/ N- v2 O - /*********************************************************************) ^' ^9 `! \; h k/ L7 U
- *
. T7 C" _1 z7 d, B" @7 U k - * MainTask
- t+ d% a3 D; y - *, [- G0 l! u& {9 M) v
- **********************************************************************7 Y4 [) M- p% g& r
- */. J1 i3 H- y9 }7 p5 ]; m# ?; Y
- void MainTask(void)
4 w4 e" ^, g0 z: x6 z6 O - {
0 E" o3 W5 E) v' V: j# k - WM_HWIN hDlg;# a3 _: u, J d. h* V/ j
- WM_HTIMER hTimer;3 c# r1 T6 F: u, F$ z; s' n
- WM_TOOLTIP_HANDLE hInfo;9 g8 }! }' V, S
- WM_TOOLTIP_HANDLE hToolTip;
" }; \4 H. j- Y( J# h' n - Count = 0;/ Y7 v; t8 ]) `6 Z0 l
- /* 7 O1 n6 C- |( |8 s
- 使能窗口使用内存设备,这样可以有效避免闪烁 放在GUI_Init前面就包括桌面7 Q; S W* p4 k! U
- 窗口,如果放在后面就不包括桌面窗口。
+ ^# k' J% @+ T7 B) u! ]+ t - */3 u6 ~: M# x. c: f2 s) c
- WM_SetCreateFlags(WM_CF_MEMDEV);
' z) p3 B% ?# r R - GUI_Init();
# _% U( a* ]1 U1 V - WM_SetDesktopColor(GUI_BLUE); /* Automacally update desktop window */
' s+ s- q! y/ X( C. {. G0 s - PROGBAR_SetDefaultSkin(PROGBAR_SKIN_FLEX);( X6 _! g/ ?2 d
- FRAMEWIN_SetDefaultSkin(FRAMEWIN_SKIN_FLEX);6 _; J5 u% L, D! V' ~
- PROGBAR_SetDefaultSkin(PROGBAR_SKIN_FLEX);
0 X* R4 m* C9 L - BUTTON_SetDefaultSkin(BUTTON_SKIN_FLEX);
- N+ v" H T& ]1 h1 { - CHECKBOX_SetDefaultSkin(CHECKBOX_SKIN_FLEX);, `9 e5 U/ \% m& ?( ~- M. `2 M
- DROPDOWN_SetDefaultSkin(DROPDOWN_SKIN_FLEX);
" r6 I) [; m/ R1 E$ M - SCROLLBAR_SetDefaultSkin(SCROLLBAR_SKIN_FLEX);
5 `& z0 B8 E8 {/ s7 G5 h( Q; h - SLIDER_SetDefaultSkin(SLIDER_SKIN_FLEX);
$ M. r: i4 C* [( b - HEADER_SetDefaultSkin(HEADER_SKIN_FLEX);& j$ A/ I1 Q% d6 C
- RADIO_SetDefaultSkin(RADIO_SKIN_FLEX);# J, {9 y+ [7 p; v
- /* 创建一个对话框 */! B7 g% B8 o" O$ q
- hDlg = GUI_CreateDialogBox(_aDialogCreate, GUI_COUNTOF(_aDialogCreate), &_cbCallback, 0, 0, 0);
! {( h) Q5 E R8 H, z$ V - hTimer = WM_CreateTimer(WM_GetClientWindow(hDlg), 0, 100, 0);- m+ C' f# u9 d; |- Y" x+ P3 s
-
/ ^& M- u# u. e. ~ - hInfo = WM_TOOLTIP_Create(hDlg, _aInfo, GUI_COUNTOF(_aInfo));(2)" C5 J! A/ [6 V4 L6 @ [, _/ }
- hToolTip = WM_TOOLTIP_Create(hDlg, NULL, 0);(3)
" q) ~9 y- o `% W, y: k0 _ - WM_TOOLTIP_AddTool(hToolTip, WM_GetClientWindow(hDlg), "I am a ToolTip");(4)$ Q$ M' Q& `2 @8 w- p3 R
- while (1)
9 p; k$ }9 V f6 r. U - {
- K% Y) C$ f q - GUI_Delay(500);& C5 u) }0 Y- L! m! X
- }5 i5 f. s( l# r0 p% I* {, g$ l4 J
- }
复制代码1. 创建一个TOOLTIP_INFO类型的数组。用于给两个按钮和一个文本框使用。 2. 创建一个属于hDlg对话框的TOOLTIP。用于给两个按钮和一个文本框提供提示。 3. 再创建一个TOOLTIP。 4. 这句比较的关键,这里是给对话框中的window控件添加TOOLTIP功能。 实际现象效果如下,这个是鼠标放到按钮上面时的提示效果: 37.3 总结 在外接鼠标的时候,才能有效的利用TOOLTIP控件。如果没有外接鼠标的时候,这个控件的意义就不大了。
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